About The Call
You control a priest who moves automatically from left to right. Your job is to keep him alive. You use the mouse to click on platforms, making him jump from one to the next over bottomless gaps. With another click, you throw vials of holy water at the monsters that approach. The main objective is to survive as long as possible while the scenery scrolls by. The pacing is steady, but the platforms get smaller and the enemies arrive more frequently, raising the difficulty. It feels like a tense, focused race against the game's own rhythm.