About Tested On Animals 2
Tested on Animals 2 came out during the Flash era, when you could find a game on a website and start playing in a minute. It was a sequel where you got to play from the other side. Instead of controlling the escaping lab animals, you were the one trying to stop them.
You control a scientist, or perhaps a lab technician, using the mouse to interact with everything. Your job is to prevent the animals from breaking out of their cages and reaching the exit. Moment to moment, you click to activate traps, close doors, and maybe even deploy obstacles in the animals' path. The main objective is straightforward: keep them contained. The pacing is quick, as waves of creatures attempt different routes, and the difficulty comes from managing multiple points at once. It feels like a frantic puzzle where you're constantly reacting to the chaos you helped create.