Classic Games Database
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Super Mario Stunts

Review

This physics stunt game has you launch a bike off ramps and land tricky flips.


							Super Mario Stunts cover
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Platform
Adobe Flash
Released
2008
Perspective
Side view
Size
1.49 MB
Rating
0 votes

About Super Mario Stunts

Super Mario Stunts was one of those simple Flash games you'd find in the late 2000s. It belonged to that era of browser-based games where a familiar character was dropped into a straightforward physics playground. The presentation was basic, often just Mario on a motorbike against a flat backdrop, but that was part of its immediate charm.

You control Mario on a bicycle, using the arrow keys to accelerate, brake, and tilt the bike forward or backward. The core loop is launching off a ramp and, while airborne, pressing number keys to attempt stunts like backflips or frontflips. The objective is to land these tricks cleanly to progress. The physics are floaty and exaggerated, making the bike feel light and the rotations slow. You have a limited number of lives, which you lose by crashing on a bad landing. The difficulty comes from timing the landing perfectly after a rotation, as mistiming it sends Mario tumbling. It feels like a toy, a quick and forgiving experiment in cartoon physics.