About Strange Places
Strange Places was one of those games you'd find in the late 2000s, tucked away on a Flash game portal. It didn't have a big developer name attached, just a simple premise that pulled you in for a few minutes at a time. The era was full of these quick, single-mechanic games, and this was a solid example.
You control a cursor, scanning two nearly identical side-by-side images of eerie, deserted locations. Your job is to find seven differences between them before a timer expires. Clicking on a correct spot highlights it, but a wrong click costs you. The pressure builds steadily as the clock winds down, and the scenes themselves, like dusty attics or overgrown courtyards, have a quiet, unsettling quality. The game feels like a tense, focused hunt in a silent world.