About Sober Santa
You control Santa Claus on a rooftop. The core action is using your mouse to guide his unsteady movements. Your objective is to walk from one chimney to another without falling off the edge. As you play, Santa becomes progressively more intoxicated; his steps grow wobblier, and his balance falters. This introduces a direct risk-reward element. Moving too quickly or carelessly will send him tumbling. The pacing is deliberate, forcing you to plan each cautious step. It feels like a precarious balancing act, a quiet test of control against a steadily mounting handicap.