About Pastry Shop
You control a shopkeeper, and your job is to serve customers as they line up at the counter. Each one orders a specific pastry, like a cupcake or a donut, and you have to click on the correct item from the shelves to hand it over. The challenge comes from managing the queue; customers have a patience meter that drains while they wait. If it empties, they leave unhappy. The orders start slow but gradually become more frequent, testing your speed and memory. It creates a quiet, persistent pressure to keep up. The game feels like a race against slowly ticking clocks and your own momentary confusion.