About Mud And Blood Vietnam
You control individual soldiers, clicking to select them and then directing their movement or telling them where to aim. The main goal is to defend a rural outpost near an airstrip from repeated enemy assaults. You manage their posture, switching between standing, crouching, and prone to balance defense and visibility, and you have to call in mortar strikes or supply drops at the right moments. The pacing is tense, with quiet periods that make the sudden attacks feel more urgent. It creates a feeling of fragile control, where a single mistake can unravel your entire defense.