About Jasmine
Jasmine was one of those simple, quiet games from the Flash era. It appeared online when those small, browser-based experiences were common. You would find it on a website among other casual games, a brief distraction built for a single sitting.
You control Jasmine, a small dog, by moving your cursor. The goal is to keep her occupied and happy. You might click on a ball for her to chase, or drag a treat to get her attention. The mechanics are straightforward, involving pointing and clicking to trigger her animations. The pace is gentle, without timers or scores to pressure you. It feels like a calm, undemanding interaction with a virtual pet.