About Gun Report
You used the mouse to aim and left-clicked to fire. The spacebar was for reloading your weapon, a necessary pause in the action. Your main goal was to hit as many targets as possible before time ran out or your ammo was depleted. The targets would pop up in different locations, sometimes moving across the screen, requiring quick reflexes. The pacing was steady, becoming more demanding as you progressed through the levels. It felt like a test of basic precision and timing, a focused and repetitive task that was easy to pick up for a few minutes.