About Genesis
You control a small, abstract character in a minimalist environment. Movement is handled with the WASD or arrow keys, and your main tool is the space bar, which stops time. This mechanic defines everything. You freeze the scene, then use your mouse to aim and launch an attack against the encroaching viral shapes before time resumes. Your objective is to survive the waves, to cleanse the system. The pacing is deliberate, almost tense, because you're vulnerable when time flows normally. It feels like a careful puzzle of positioning and timing, where a single mistake can unravel your progress. The experience is quiet and focused, built around that singular, satisfying loop of freeze and strike.