Classic Games Database
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Deadeye Logun

Review

This precision shooting game tests your aim and timing on moving targets for a high score.


							Deadeye Logun cover
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Platform
Adobe Flash
Released
2008
Genre
Theme
Perspective
Side view
Size
707.57 KB
Rating
0 votes

About Deadeye Logun

Deadeye Logun was one of those straightforward Flash games you'd find on a gaming portal in the late 2000s. It didn't try to be anything more than a quick test of precision, the kind of thing you'd play between classes or on a slow afternoon. The screen was usually just you, a target, and a ticking clock.

You control a crosshair with your mouse, clicking to fire at paper targets that appear downrange. Your main goal is to hit as many as possible before the timer runs out. Each shot is scored for accuracy; hitting the bullseye matters. You have to manually reload after a few rounds by pressing the spacebar, a small interruption that adds a bit of tension. The pace is steady, but the difficulty comes from the shrinking size and increasing distance of the targets as you progress. It feels like a focused exercise in steady hands and timing.