About Counter-Flash
Counter-Flash was one of those straightforward shooters you'd find in the early 2000s, part of the wave of simple browser games built on Flash. It didn't try to be anything more than a quick, accessible way to pass some time, and that was its appeal. You just loaded it up and started playing.
You control a soldier from a top-down perspective, moving with the keyboard and aiming your weapon with the mouse. Your main objective is to clear each area of enemy soldiers before they can overwhelm you. The mechanics are basic: you click to fire, often managing a limited ammo supply, and you learn to use the environment for cover. The pacing is fast, and the difficulty comes from the sheer number of enemies that appear from the edges of the screen. It feels like a tense, chaotic scramble where every shot counts.