About Charles 007
You control a small, armed character, likely Charles himself, from a top-down perspective. Your mouse directs his movement and aims his weapon. The moment-to-moment play is about navigating the small arena, dodging the enemies that close in from all sides, and firing back to clear space. The main objective is survival, to last as long as you can against increasingly aggressive waves. You have to keep moving, weaving between foes while your shots pick them off. The pacing is quick, and the difficulty ramps up steadily as more enemies fill the screen. It feels frantic and immediate, a test of your reflexes in a confined space.