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Super Solvers: Gizmos & Gadgets!

Review
Also known as
Gizmos & Gadgets! A Super Solvers Science Adventure

This educational platformer challenges you to solve science puzzles, outsmart chimps for parts, and build vehicles to win 15 races against Morty Maxwell.

Super Solvers: Gizmos & Gadgets! was developed and published by The Learning Company and released for DOS in 1993. This is the original platform and release year for the game.


							Super Solvers: Gizmos & Gadgets! cover
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Platform
MS-DOS
Released
1993
Perspective
Side view
Size
1.16 MB
Version
ssg.bat
Rating
0 votes

About Super Solvers: Gizmos & Gadgets!

Super Solvers: Gizmos & Gadgets! is a game where the player must defeat Morty Maxwell, who has seized control of the Shady Glen Technology Center. The core challenge involves proving superior scientific knowledge to reclaim the position of head scientist.

Progress is made by solving science puzzles to unlock doors within a warehouse. This grants access to vehicle parts, which are collected to construct racing machines. The player competes directly against Morty in a series of fifteen races, with victory in all required to win.

An additional obstacle comes from Cyber Chimps that also gather parts. These can be temporarily neutralized by distracting them with bananas, which puts them to sleep. The overall task is challenging, combining puzzle-solving, part collection, and direct racing competition.

Super Solvers: Gizmos & Gadgets! Screenshots

10 images
Title
Intro
Accessing the technology center
Signing in
Instructions
Studying a blueprint of a blimp
Simple machine exercise
Collecting parts
Reviewing parts you've collected
Studying the blueprints of a race car