Classic Games Database
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Solar Winds: Galaxy

Review
Also known as
Solar Winds II: Universe Solar Winds: Episode 2

This space adventure RPG tasks you with upgrading your ship and choosing allies wisely to complete missions and uncover a galactic conspiracy.

Solar Winds: Galaxy (also known as Solar Winds II: Universe) was developed by Stone Interactive Media and published by Epic MegaGames for DOS in 1993; it is the second episode in the Solar Winds series and was released as a DOS title, with no earlier commercial release on another platform.


							Solar Winds: Galaxy cover
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Platform
MS-DOS
Released
1993
Perspective
Top-down
Size
406.57 KB
Version
solar2.exe
Rating
0 votes

About Solar Winds: Galaxy

Solar Winds: Galaxy continues the story of bounty hunter Jake Stone, who is now stranded far from home. A year has passed since he escaped a government trap and arrived at a new location via a mysterious portal.

The core activity involves navigating the galaxy to undertake various missions. Completing these tasks provides machinery that can be used to improve the player's ship. Interactions with numerous alien beings form a key part of the experience, as their intentions range from helpful to hostile.

Jake's ultimate goal remains to secure a way back to his people, who face annihilation. The narrative places a focus on discerning which characters can be trusted during this journey.

Solar Winds: Galaxy Screenshots

8 images
Title screen
Your first mission
The first cutscene
Scanning a planet.
Cargo screen
Scanning a ship gives its weapon configuration.
Setting sensor power to maximum shows other ships in the system.
Launching a homing missile in combat.