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Sid & Al’s Incredible Toons

Review
Also known as
הפרצופונים המופלאים

This puzzle game challenges you to build intricate 2D machines from 100 parts to outwit the cartoon rivals.

Sid & Al's Incredible Toons was developed by Dynamix and published by Sierra On-Line, first released for DOS in 1993. This is the original platform and release year.


							Sid & Al’s Incredible Toons cover
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Platform
MS-DOS
Released
1993
Genre
Perspective
Side view
Size
2.08 MB
Version
TOONS.EXE
Rating
0 votes
Developer

About Sid & Al’s Incredible Toons

Sid & Al's Incredible Toons presents a series of puzzles where the player assembles missing components into a two-dimensional machine. The objective is to trigger a chain reaction that typically results in one cartoon character harming the other, echoing the elaborate designs of Rube Goldberg. This title is a spin-off from The Incredible Machine series, substituting that series' more realistic gadgets for a cast of animated characters and comical items.

Central figures Sid Mouse and Al E. Cat are perpetually in conflict, and the puzzles provide numerous methods to facilitate their antics. Solutions require selecting objects from an inventory and placing them strategically within the scene before activating the sequence. While some setups are straightforward, many are challenging, demanding multi-step processes where one action must set up the conditions for another.

The game's toolbox includes a wide array of devices such as ropes, pulleys, conveyor belts, catapults, and explosives. Additional characters like Eunice the elephant or Bik the dragon introduce specific behaviors that can be incorporated into the machines. Successful completion of all included puzzles unlocks an editor for creating custom challenges.

Sid & Al’s Incredible Toons Screenshots

10 images
The title screen.
Meet the cast: Sid, Al, Eunice, Bik and the others.
Sid and Al watching TV like good pals (and good Americans).
The puzzle selection screen with the four difficulty levels.
Some of the mission briefings are quite nice.
The active object is indicated by the dotted frame; it can be manipulated (e.g. flipped) with the small icons.
The Kitty Vac puzzle in its virgin state...
...and in action with objects placed.
Sid balances across balloons.
Tunnel mania! Food lures Sid or Al into the caves.