Classic Games Database
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Project-X

Review

This horizontal shooter challenges you with six varied levels, fiendish attack angles, and strategic power-up tokens to defeat end-level bosses.

Project-X was originally released for the Amiga in 1992. The DOS version was published by Team17 and Psygnosis in 1994, matching the legacy year.


							Project-X cover
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Platform
MS-DOS
Released
1994
Original release
1992
Genre
Perspective
Side view
Visual
2D scrolling
Size
1.89 MB
Version
autorun.bat
Rating
0 votes

About Project-X

Project-X is a horizontally-scrolling shoot 'em up for DOS, structured across five distinct stages. Each stage concludes with a unique boss encounter, and the game offers a limited continue system allowing players to restart from the level they lost on, up to the third stage.

Its weapon system is central to progression. Defeated enemies release blue tokens used to select from several armaments. These include four primary forward-firing weapons with varying power, alongside auxiliary options like homing missiles, a speed boost, and a temporary stealth mode for invulnerability. A special "build" attack provides a powerful, one-time blast.

The game presents a challenging experience with enemy assaults coming from varied and tricky angles. A notable technical feature is its software-based auto-fire emulation, which aids playability on keyboard setups, making it more accessible in emulated environments.

Project-X Screenshots

10 images
Title screen
Select one craft from three offered
Level 1 - Briefing
Level 1 - Waves of easily destructible meteorites
Level 1 - Flight around abandoned cosmic station
Level 1 - Group of three fast moving enemies
Level 1 - Boss
Level 2 - Briefing
Level 2 - A lot of rocks fired from the ground
Level 2 - Serious problem with oversize wasps