Classic Games Database
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Pacific Strike

Review

This flight simulator uses a modified Strike Commander engine to let your mission performance dynamically alter the course of World War II in the Pacific.

Pacific Strike was developed by ORIGIN Systems and published by Electronic Arts for DOS in 1994; no earlier platform release exists.


							Pacific Strike cover
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Platform
MS-DOS
Released
1994
Perspective
1st-person, Behind view
Size
12.37 MB
Version
autorun.bat
Rating
0 votes

About Pacific Strike

Pacific Strike is a flight simulator set during World War II, where the player assumes the role of a pilot. The game utilizes an adapted version of the RealSpace engine previously seen in Strike Commander. Missions encompass a variety of combat operations, including dogfights and bombing runs, often modeled on actual historical battles. Aircraft and armaments from both the United States and Japan are represented.

A defining feature is the game's dynamic campaign, where mission outcomes have lasting consequences. The player's performance directly influences the broader narrative of the war. Key targets that are not eliminated can reappear as obstacles later, while significant successes can accelerate Allied progress. This system allows for alternate historical paths, potentially leading to an early conclusion of the conflict or to a scenario where American forces are defeated.

Pacific Strike Screenshots

10 images
Enter your name and your call sign
During a mission briefing [1]
During a mission briefing [2]
Your room at the carrier
Enemy plane shot down [cockpit view]
Cockpit view [zoomed]
Arm your Wildcat under the flight deck
Attacking an enemy airfield
Grumman TBF Avenger [rear gunner view]
Torpedo dropped