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Jetstrike

Review

This combat flight simulator tasks you with stealing aircraft to execute covert missions against a global threat.

Jetstrike was developed by Shadow Software and published by Rasputin Software for DOS in 1994; no earlier platform version exists.


							Jetstrike cover
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Platform
MS-DOS
Released
1994
Perspective
Side view
Visual
2D scrolling
Size
2.21 MB
Version
JS.BAT
Rating
0 votes

About Jetstrike

Jetstrike is a 2D side-scrolling action game where the player operates as a lone agent within a covert task force. This unit was formed after global intelligence agencies were compromised by the SPUDD organization, which used bribery to neutralize official government responses. The objective is to thwart SPUDD's expansion by executing clandestine strikes against its infrastructure.

Gameplay involves acquiring aircraft from local air forces to complete specific mission objectives. A field support officer assigns these missions, which target supply lines, factories, and control centers. The player must avoid destruction while navigating terrain and enemy forces. Financial constraints are a factor, as excessive loss of borrowed aircraft will result in failure and removal from the operation.

The setting involves a global conspiracy where SPUDD seeks world domination, forcing the conflict underground. The player is supported by a mechanic and a commanding officer. A notable feature is the variety of vehicles available, with 32 aircraft and 6 helicopters usable across combat missions or in a separate Aerolympics mode. The structure presents a challenging balance between achieving goals and preserving resources.

Jetstrike Screenshots

10 images
The title screen.
The game has a series of training missions.
The missions have considerable variety.
The game sports a wide variety of modern and archaic aircraft.
They range from aeroplanes to helicopters to jets...
... and even to hang-gliders and dragons!
The airstrip on a training mission.
A cargo helicopter -- not very maneuverable.
Dogfighting; your range of view is very limited.
You can face multiple AI planes.