Classic Games Database
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IndyCar Racing II

Review
Also known as
IndyCar Racing 2

This 1995 sequel refines open-wheel racing with SVGA graphics, telemetry, and damage simulation for a challenging driving experience.

IndyCar Racing II was developed by Papyrus Design Group and published by Sierra On-Line for MS-DOS in 1996; this is the original platform and earliest commercial release.


							IndyCar Racing II cover
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Platform
MS-DOS
Released
1996
Genre
Perspective
1st-person, Behind view
Size
16.16 MB
Version
AUTORUN.BAT
Rating
0 votes

About IndyCar Racing II

IndyCar Racing II is a simulation of open wheel racing, building upon its predecessor with technical advancements from other Papyrus titles. The experience is defined by a challenging focus on vehicle physics, damage modeling, and telemetry data for realism.

Players have access to fifteen tracks and can monitor detailed car information like fuel levels and tire condition during events. The simulation offers multiple driving perspectives and includes interactive tutorials. Artificial intelligence for opponents was improved, and communication with a virtual pit crew was possible through speech recognition technology.

Technical features of the release included high resolution 640x480 SVGA graphics and digital stereo sound. Support for two player multiplayer was included. Beyond the built in options for customizing car appearances, an active community produced numerous mods and custom car sets.

IndyCar Racing II Screenshots

4 images
Main Menu
External view (SVGA mode)
Splash screen
Cockpit view (SVGA)