Classic Games Database
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Cruise for a Corpse

Review
Also known as
Croisiere pour un Cadavre

This detective adventure challenges you to solve a murder by gathering clues and interrogating suspects aboard a 1920s ship.

Cruise for a Corpse (Croisiere pour un Cadavre) was developed by Delphine Software and first released in 1991 for MS-DOS/Amiga; the DOS version's earliest commercial release is 1991.


							Cruise for a Corpse cover
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About Cruise for a Corpse

Cruise for a Corpse is a graphic adventure where players investigate a murder during a sea voyage. Inspector Raoul Dusentier must determine which passenger killed the wealthy host, Niklos Karaboudjan, as every individual aboard possesses a potential motive.

Progress is driven primarily through dialogue, requiring conversations with specific characters about relevant topics to gather clues. The passage of time is marked in ten-minute increments following significant discoveries, which alters which characters are available in different ship locations. Evidence can be found in the environment, though many items materialize in previously empty containers.

The interface uses a context-sensitive command system. Moving the cursor over interactive objects changes its icon, and a left-click presents applicable actions such as opening or examining. A right-click opens the inventory. This point-and-click system represents an updated version of Delphine Software's Cinematique interface, featuring polygonal character models.

Cruise for a Corpse Screenshots

10 images
The title screen
From the intro: going aboard.
The usual suspects.
Dusentier begins to collect clues.
The commands you get to choose depend on the object you click on.
A right-click opens the inventory. Note the vector characters.
Dusentier continues to collect clues.
The offers *very* useful shortcuts between locations.
Questioning a passenger.
Duesentier develops expertise in collecting clues.