Classic Games Database
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Chess Housers

Review

Guide a glove through isometric puzzle rooms by pushing chess pieces that move according to their traditional rules to reach each exit.


							Chess Housers cover
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Platform
MS-DOS
Released
1993
Genre
Theme
Perspective
Top-down
Visual
Isometric
Size
572.29 KB
Version
autorun.bat
Rating
0 votes
Developer

About Chess Housers

Chess Housers presents a puzzle challenge where a glove avatar must reach an exit in each room. The environment is a checkered floor populated by chess pieces that act as both obstacles and tools.

Gameplay involves pushing these pieces, which then slide until they hit a barrier. Different pieces have distinct behaviors; pawns travel straight ahead, while knights are required to destroy boulders by moving into them. Rooks pose a direct threat by jumping onto the avatar if it enters their line of movement. The player can also interact with transparent boxes, choosing to push them to clear a path or remove them entirely.

Control is through keyboard or joystick, with directional keys defaulting to a spread layout. The original release features CGA graphics with selectable palettes and basic speaker sound. No save system or passwords are present, making progression challenging. Later versions would expand on these technical aspects.

Chess Housers Screenshots

10 images
Splash screen (CGA 320x200)
Developer splash
Title & Developer credits
Menu screen: 1-8 = Play, Keyboard, Redefine keys, Joystick calibration, Difficulty, Push mode on/off, Sound on/off, Exit to DOS
Training level start, Palette 0. Your glove is always centered in the screen.
Training level start, Palette 1.
Training level start, Palette 3.
Training level start, CGA black & white in 640x200 (doubled horizontal lines, here emulated in DOSbox, just as on a normal screen)
I have pushed the first two pawns at the side, and now the transparent box blows up as the glove pushes it.
A knight can break the boulder around the corner, if I push it a bit.