Classic Games Database
ClassicGames DB

Assault Trooper

Review

This tactical infiltration game challenges you to stealthily complete varied missions while managing equipment weight and evading diverse enemies.

Assault Trooper was developed by Webfoot Technologies and published by Spectrum Pacific Publishing for DOS in 1997; no earlier version of this exact game on any platform is known.


							Assault Trooper cover
Play Game Play directly in your browser
Platform
MS-DOS
Released
1997
Perspective
Diagonal-down
Visual
Isometric
Size
948.93 KB
Version
ASSAULT.BAT
Rating
0 votes

About Assault Trooper

Assault Trooper is an isometric shooter where the player undertakes solo covert operations globally. The commando's assignments involve diverse objectives such as sabotage, assassination, and retrieving documents or personnel.

Gameplay emphasizes tactical planning and stealth over direct confrontation. A weight-based equipment system requires careful selection of firearms, explosives, and protective gear before each mission, aligning the loadout with specific goals. The design discourages relying solely on firepower, promoting a more measured approach.

The complete game features fifty missions spread across ten regions, unlocked progressively. Originally distributed as shareware with a limited set of missions, the full version includes all levels plus a mission editor with a demonstration custom level.

Assault Trooper Screenshots

10 images
Title screen.
Main menu with mission selection.
Mission list for one of the regions.
Selecting equipment for an assignment.
Some not very careful wandering through the jungle.
Trying to sneak around in a desert mission. You can't fire your weapon when crawling.
Walking in the line of fire of a machine gun is generally not advised.
The person you're supposed to rescue is marked with a yellow circle. You actually don't need to escort them back, just get to the pickup point yourself.
Mission complete! No points for playing on easiest difficulty though.
Checking out the map while crouching behind a wall. The faint red squares to the left indicate the direction the sounds from unseen guards are coming from.