Classic Games Database
ClassicGames DB

Arrakis

Review

This real-time strategy game features three campaigns, skirmish modes, and a map editor for commanding one of three unique Great Houses.


							Arrakis cover
Play Game Play directly in your browser
Platform
MS-DOS
Released
2000
Perspective
Top-down
Size
1.31 MB
Version
ARRAKIS.EXE
Rating
0 votes

About Arrakis

Arrakis is a real-time strategy title developed by Stefan Hendriks that adapts the setting of Frank Herbert's Dune. Players assume control of one of three Great Houses, each vying for dominance over the planet that is the sole source of the spice melange.

The core mechanics are directly inspired by the Command & Conquer series, utilizing a point-and-click interface with a vertical sidebar for production. Although all factions share an identical set of units and structures, they are differentiated through statistical modifiers affecting cost, durability, speed, and combat strength. This creates distinct strategic profiles, from the balanced Atreides to the powerful but costly Harkonnen and the swift, fragile Ordos forces.

Content includes three separate single-player campaigns, totaling thirty missions, alongside skirmish play against computer opponents. While multiplayer is absent, the game provides a random map generator for skirmishes and includes an editor for custom maps. The audiovisual presentation employs original graphics reminiscent of later Command & Conquer titles, while sound effects are repurposed from Dune II; music is not featured, though the engine allows for custom audio file playback.

Arrakis Screenshots

10 images
Main menu of Arrakis.
The first mission's briefing.
The Atreides are busy harvesting the spice.
Harkonnen troops attack the harvester.
Atreides infantry being trained in the barracks.
Just like in Dune II, harvesters can be ordered to crush enemy infantry.
The Harkonnens have breached the perimeter!
An Atreides contingent runs into heavy resistance on the way to the enemy base.
The Harkonnen base is about to be destroyed.
Like in Dune II and Command & Conquer, you need to build a radar facility to activate the minimap.